Earth Born
Earth Born is a video game inside the world of Eastward. After purchasing a Memory Card in early game it can be played on televisions found in cities.
Characters
There are several characters that accompany and fight with Rocket the Knight on his quest.
Map
Combat Mechanics
Stats
- AGI: Agility, increases accuracy and dodge rate
- STR: Strength, increases physical attack damage
- WIS: Wisdom, increaes magic attack damage and magic resistance
- STA: Stamina, decreses damage taken from phyisical attacks
- CRIT: Critical, increases chance to land a critical hit
- SPD: Speed, determines the order in which party members take their turn
Hit chance
Determining whether an attack hits depends on the AGI of both parties as well as their doge and hit rates. Every character (not enemy) has in inherent dodge rate of 5 and every character and enemy (with the exception of the princess who has 1000 and the gull swordsman who has 200) has a hit rate of 100.
attacker hit rate - attackee dodge rate - (attackee agil - attacker agil) / 2
Example with values of a monster with 42 AGI attacking a hero with 40 AGI:
- 100 - 5 - (40 - 42) / 2 = 100-5-1 = 94% hit chance.
Crit chance
There are two types of critical hits. One regular and one super critical. Super critical has a probability of crit chance / 4 and deals 3x damage. Regular critical probability is equal to crit chance and deals 2x damage.
Items and abilities can affect crit chance.
Damage Calculation
Magic:
- Damage = Skill ATK value * wis / 10 * Caster ATK rate (typically 1) * crit modifier * buff modifier
- Magic resist of target is calculated as : 1 - wis / (30 + wis)
- Damage taken by target is damage is magic resist * damage
Physical:
- Physical resistance is calculated as: 1 - def / (25 + def) where def is stamina + buffs
If defending damage is halved.
Status effects
Items
Item | Description | Price | Rank | Note |
---|---|---|---|---|
Wisdom Ring | +5 WIS | 20 | 1 | |
Strength Ring | +5 STR | 20 | 1 | |
Stamina Ring | +5 STA | 20 | 1 | |
HP Ring | +15 HP | 20 | 1 | |
Agility Ring | +10 AGI | 20 | 1 | |
Crit Ring | +10 CRIT | 20 | 1 | |
Wisdom Amulet | +20% WIS | 50 | 2 | |
Strength Amulet | +20% STR | 50 | 2 | |
Stamina Amulet | +20% STA | 50 | 2 | |
HP Amulet | +20% HP | 50 | 2 | |
Agility Amulet | +20 AGI | 50 | 2 | |
Speed Amulet | +10 SPD | 50 | 2 | |
Crit Amulet | +20 CRIT | 50 | 2 | |
Zeal Pendant | Restores 1 AP for each hit. | 100 | 4 | |
Magic Sword | Transforms attack damage into magic damage. | 50 | 3 | |
Regen Seal | Restores a small amount of HP at the end of every turn. | 50 | 3 | |
Dragon's Fury | Deals damage to all enemies upon each hit. | 50 | 3 | |
Lucky Coat | Has a chance to reduce damage received when attacked. | 100 | 4 | |
Shiny Gloves | Has a chance to stun enemies when dealing damage. | 100 | 4 | |
Sharp Shield | Deals damage to attacking enemy when attacked. | 50 | 3 | |
Energy Orb | Reduces AP cost of skills by 1. | 150 | 5 | |
Stress Shield | Creates an energy shield upon taking damage. | 150 | 5 | |
Dodge Boots | Increases dodge rate. | 50 | 3 | |
Amplify Potion | Enhances magic attacks. | 100 | 4 | |
Tree Root | Increases healing received. | 50 | 3 | |
Mystic Crystal | Restores 2 AP at the beginning of each battle. | 100 | 4 | |
Wolf Claw | Has a chance to hit twice when attacking. | 50 | 3 | |
Magic Water | Has a chance to not consume AP when using a skill. | 100 | 4 | |
Adrenaline | Restores extra AP every turn when HP is low. | 50 | 3 | |
Rage Belt | Consumes 1 AP for each normal attack but guarantees a critical hit. | 50 | 3 | |
Mystic Tome | Increases AP cost and limit for skills, but guarantees a critical hit. | 150 | 5 | |
Magic Echo | Skills have a chance to produce effects twice. | 100 | 4 | |
Faith Scroll | Guarantees a critical hit for all normal attacks while at max HP. | 100 | 4 | |
Vampire Cloak | Absorbs HP from enemy upon dealing damage. | 150 | 5 | |
Toxin | Attacks and damage-dealing skills have a chance to poison enemies. | 100 | 4 | |
Devotion Circlet | Increases damage dealt for critical hits. | 150 | 5 | |
Scope | Increases ACC. High ACC increases chance to land a critical hit. | 100 | 4 |
Weapons
Enemies
Image |
Name | Rank | Location | HP | EXP | Money | Score | Agility | Speed | Stamina | Strength | Wisdom |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Googly Bat | 2 | All (Day 2-4) | 60 | 24 | 8 | 15 | 35 | 10 | 50 | 35 | 50 | |
Ghoul | 2 | Snow | 85 | 24 | 8 | 10 | 40 | 13 | 48 | 40 | 43 | |
Goblin | 2 | Normal, Forest | 90 | 24 | 8 | 10 | 24 | 12 | 50 | 50 | 50 | |
Mature Mage | 2 | Snow | 65 | 24 | 8 | 10 | 32 | 11 | 35 | 5 | 60 | |
Vortex Mage | 3 | Snow | 120 | 32 | 12 | 15 | 40 | 11 | 60 | 10 | 90 | |
Mummy | 2 | Desert | 100 | 24 | 8 | 10 | 35 | 11 | 55 | 45 | 30 | |
Rat | 1 | Snow | 35 | 16 | 4 | 5 | 15 | 14 | 23 | 18 | 18 | |
Dune Worm | 1 | Coast | 36 |
16 | 4 | 5 | 15 | 11 | 30 |
18 | 25 | |
Giant Wasp | 2 | Normal, Forest | 70 | 24 | 8 | 10 | 45 | 15 | 40 | 35 | 35 | |
Sea Snail | 2 |
Coast | 75 | 24 | 8 | 10 | 33 | 13 | 52 | 40 | 40 | |
Lost Warrior | 3 | Desert | 150 | 32 | 12 | 15 | 45 | 15 | 75 | 90 | 75 | |
Bat Vulture | 3 | Mountain | 140 | 32 | 12 | 15 | 50 | 15 | 70 | 80 | 70 | |
Evil Wolf | 1 | Mountain | 35 | 16 | 4 | 5 | 15 | 13 | 25 | 25 | 18 | |
Bone Warrior | 2 | Mountain | 90 | 24 | 8 |
10 | 32 | 11 | 60 | 40 | 50 | |
Slime | 1 | Normal, Forest | 40 | 16 | 4 | 5 | 15 | 11 | 31 | 18 | 10 | |
Moth | 3 | Normal, Forest | 135 | 32 | 12 | 15 | 45 | 13 | 75 | 65 | 80 | |
Mushroom | 1 | Normal, Forest | 32 | 16 | 4 |
5 | 15 | 13 | 15 | 23 | 25 | |
Werewolf | 3 | Snow | 180 | 32 | 12 | 15 | 40 | 12 | 90 | 70 | 80 | |
Scorpion | 1 | Desert | 30 | 16 | 4 |
5 | 15 | 12 | 22 | 30 | 22 | |
Salamander | 1 | Desert | 32 | 16 | 4 | 5 | 15 | 14 | 20 | 17 | 30 | |
Wild Boar | 1 | Snow | 40 | 16 | 4 | 5 | 15 | 12 | 30 | 22 | 20 | |
Crystal Jaw | 1 | Mountain |
50 | 16 | 4 | 5 | 15 | 10 | 35 | 18 | 30 | |
Gnasher | 1 | Coast | 25 | 16 | 4 | 5 | 15 | 14 | 18 | 30 | 18 | |
Killer Crow | 2 | Mountain | 85 | 24 | 8 | 10 | 40 | 13 | 45 | 45 | 40 | |
Sahagin | 2 | Coast | 90 | 32 | 8 |
10 | 27 | 12 | 50 | 50 | 55 | |
Flameling | 2 | Desert | 80 | 24 | 8 | 10 | 38 | 12 | 40 | 5 | 55 | |
Sand Worm | 3 | Desert, Coast | 155 | 32 | 12 | 15 | 45 | 12 | 80 | 75 | 70 | |
Ghost Spider | 3 | Normal, Forest | 160 | 32 | 12 | 15 | 45 | 10 | 65 | 70 | 70 | |
Dead Wood |
3 | Mountain | 170 | 32 | 12 | 15 | 40 | 11 | 85 | 75 | 60 | |
Octopus | 3 | Coast | 120 | 32 | 12 | 15 | 40 | 0 | 65 | 65 | 65 | |
Venom Bane | 4 | Desert Castle | 1000 | 150 | 50 | 100 | 30 | 12 | 80 | 30 | 100 | |
Rune Claw | 4 | Mountain Castle | 1000 | 150 | 50 | 100 | 30 | 15 | 90 | 100 | 80 | |
Evil Wing | 4 | Coast Castle | 900 | 150 | 50 |
100 | 30 | 13 | 90 | 90 | 90 | |
Rage Rex | 4 | Snow Castle | 1000 | 150 | 50 | 100 | 30 | 8 | 100 | 100 | 80 | |
Demon King | 5 | Castle | 1200 | 200 | 0 | 200 | 55 | 12 | 120 | 50 | 120 |
Image |
Name | Rank | Location | HP | EXP | Money | Score | Agility | Speed | Stamina | Strength | Wisdom |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Azure Dragon | 4 | Snow | 1200 | 90 | 36 | 45 | 50 | 12 | 90 | 30 | 120 | |
Bone Dragon | 4 | Desert | 1200 | 90 | 36 | 45 | 55 | 15 | 100 | 120 | 100 | |
Fat Dragon | 4 | Mountain | 1300 | 90 | 36 | 45 | 45 | 8 | 120 | 100 | 90 | |
Sea Dragon | 4 | Coast | 1100 | 90 | 36 | 45 | 50 | 13 | 100 | 100 | 100 | |
Dark Knight | 4 | Dark Castle | 300 | 75 | 0 | 0 | 60 | 13 | 120 | 100 | 100 | |
Demon Guard | 4 | Dark Castle | 300 | 75 | 0 | 0 |
60 | 13 | 100 | 5 | 120 | |
True Demon King | 5 | Dark Castle | 1600 | 0 | 0 | 300 | 60 | 12 | 150 | 150 | 150 | |
Gull Swordsman | 6 | Anywhere | 1200 | 300 | 0 | 300 | 0 | 30 | 100 | 300 | 100 |
Pixballs
Near Earth Born machines are Pixball machines which dispense collectable monsters in exchange for tokens. These monsters each corrispond to an item which can be used inside Earth Born.
Manual
Battle
The ultimate enemy awaits! Keep fighting!
Use AP to unleash fearsome skills!
Skills are the key to victory!
Use AP to unleash skills. The stronger the skill the more AP it requires.
Your AP will replenish itself as you fight.
Teamwork is Dreamwork!
As the knight you can take the field with up to two allies at a time.
Strategically switch out your allies based on the needs of the battle!
Win and Grow Stronger!
Earn gold and experience by winning battles.
Gain enough experience and you'll gain levels, allowing you to grow stronger and learn more-powerful skills!
Allies!
You'll never walk alone! Allies await your call!
Your very First Team!
You'll begin your adventure with three allies - the merchant, the monkey, and the mysterious young girl.
Protect them with your life! They help they'll provide on the road ahead is immeasurable!
Seek Out Powerful Allies!
Strong warriors all across the world are waiting to join your quest. Explore the land and seek them out!
Upon joining, they'll be great assets to your team for the rest of the game.
Collect Powerful Equipment
Buy new weapons and magic items from the merchant or find them while exploring caves. Better equipment can completely turn the tide of battle!
World!
Explore the strangest and most dangerous world!
Mysterious Seagull Statues!
Find the seagull statues scattered across every corner of the world!
Use the statues to travel instantly from one location to another is the only way to beat the Demon King within seven days!
Activate a statue once and you can continue using it throughout the rest of the game.
Fierce Cave-Dwelling Enemies
Menacing caves rife with danger lay scattered across the land.
Challenge them to earn experience and treasure!
Adventurers Need Their Rest!
The inn serves as a home base for the knight and his companions. Take time to rest before moving on to your next adventure! And don't forget about the allies awaiting your call at the tavern!
Pixballs!
The beloved Pixballs are back!
Pixball, GO!
The popular Pixball system has now been fully integrated into the game! Simply scan the code from a Pixball. and the Pixball's power will be transformed into an item your party can use within the game. The more you collect. the better chance you have to defeat the Demon King and save the princess!
Pixcenter! Available Now!
Hurry to your nearest Pixcenter for a chance to find exclusive Pixballs! The latest version of the game is available. too! For more details. ask your local retailer.
Completing the Game
Beating the game for the first time unlocks the following:
- New Game+
- Option to select different screen modes[1]
- The possibility to collect the Dragon and Pixel Knight Pixballs
Achievements
There are a number of achievements which can be unlocked by playing (and beating) Earth Born. There are also two Pixball related achievements which require beating Earth Born to complete.
Icon | Name | Description | Visibility | Missable | Notes |
---|---|---|---|---|---|
Another Story | Defeat the Demon King in Earth Born. | Missable | Defeat the Demon King in the first playthrough of Earth Born. | ||
Earth Born | Complete the true ending in Earth Born. | Hidden until unlocked | Missable | Spoiler
Defeat the True Demon King in the second playthrough of Earth Born. | |
Pixball Collector | Collect at least 1 of every type of Pixball. | Missable | Collect all 20 Pixball monsters. 15 can be collected by chance anytime from token machines, Fat Dragon is awarded in the story, and Sea Dragon, Bone Dragon, Azure Dragon, and Spoiler Pixel King will only appear in machines after beating Earth Born for the first time. | ||
Pixball Master | Collect every single Pixball. | Missable | Spoiler Collect all Pixball monsters and their alternate skins. 30 can be collected by chance anytime from token machines, Fat Dragon is awarded in the story, and Sea Dragon, Bone Dragon, Azure Dragon, and Pixel King (and their/Fat Dragon's alternate forms) will only appear in machines after beating Earth Born for the first time. |
References
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